Starlight Wardens
Piercing Shot

Skill

Piercing Shot

A skill for Spear, Bow. Carried by 12 weapons.

What it does, and who carries it

One charged bolt through everything on a long line.

The skill takes its weapon's element and applies that element's effect.

Kinds that can carry it:

Spear · Bow

Weapons with this skill

Militia Pike · Gale Shortbow · Rimehook Glaive · Starshot Crossbow · Boltspire · Rimesong · Worldroot Lance · Poacher's Longbow · Lodestar Partisan · Maelstrom Trident · Tidebreaker · Starpinner

Boons and gear that shorten a skill's cooldown never take a cast below 40% of its cooldown.

The numbersEvery value, with its unit

Each weapon sets its own values, so the table below lists them weapon by weapon.

WeaponLengthWidthDelayDamageCooldown
Militia Pike10 m1.2 m0.4 s579 s
Gale Shortbow25 m1.2 m0.4 s499 s
Rimehook Glaive11 m1.2 m0.4 s82.79 s
Starshot Crossbow25 m1.2 m0.4 s77.29 s
Boltspire12 m1.2 m0.4 s124.69 s
Rimesong25 m1.2 m0.4 s120.89 s
Worldroot Lance14 m1.6 m0.4 s195.29 s
Poacher's Longbow25 m1.2 m0.4 s84.69 s
Lodestar Partisan11 m1.2 m0.4 s83.89 s
Maelstrom Trident14 m1.6 m0.4 s224.59 s
Tidebreaker12 m1.2 m0.4 s124.69 s
Starpinner14 m1.6 m0.4 s195.29 s

What changed

  • Tuned in 11.7

    Cooldown floor for refunds (of the cooldown): – → 40%

    Card changed: A skill for Spear, Bow. Carried by 10 weapons. → A skill for Spear, Bow. Carried by 12 weapons.

    Why: chains of refunds let one Warden recast a ground skill again and again from a safe spot. Builds that refund less than 60% are untouched.

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