Starlight Wardens
Whirlwind

Skill

Whirlwind

A skill for Blade, Heavy, Twin, Spear. Carried by 11 weapons.

What it does, and who carries it

Spin in place and hit everything around you several times.

The skill takes its weapon's element and applies that element's effect.

Kinds that can carry it:

Blade · Heavy · Twin · Spear

Weapons with this skill

Warden's Shortsword · Lumber Axe · Cinder Falchion · Thunderhead Maul · Squall Halberd · Emberfang · Rootbreaker · Hearth Poker · Tailor's Shears · Flash and Rumble · Vowkeeper

Boons and gear that shorten a skill's cooldown never take a cast below 40% of its cooldown.

The numbersEvery value, with its unit

Each weapon sets its own values, so the table below lists them weapon by weapon.

WeaponRadiusTicksDurationDamageKnockbackCooldown
Warden's Shortsword3 m41.2 s171.5 m10 s
Lumber Axe3 m41.2 s151.5 m10 s
Cinder Falchion3 m41.2 s24.51.5 m10 s
Thunderhead Maul3 m41.2 s22.21.5 m10 s
Squall Halberd3 m41.2 s22.61.5 m10 s
Emberfang3 m41.2 s38.11.5 m10 s
Rootbreaker3 m41.2 s33.71.5 m10 s
Hearth Poker3 m41.2 s141.5 m10 s
Tailor's Shears3 m41.2 s28.61.5 m10 s
Flash and Rumble4 m61.5 s42.92 m10 s
Vowkeeper3 m41.2 s42.31.5 m10 s

What changed

  • Tuned in 11.7

    Cooldown floor for refunds (of the cooldown): – → 40%

    Card changed: A skill for Blade, Heavy, Twin, Spear. Carried by 10 weapons. → A skill for Blade, Heavy, Twin, Spear. Carried by 11 weapons.

    Why: chains of refunds let one Warden recast a ground skill again and again from a safe spot. Builds that refund less than 60% are untouched.

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