Starlight Wardens
Chain Lightning

Skill

Chain Lightning

A skill for Staff, Wand. Carried by 6 weapons.

What it does, and who carries it

A bolt that jumps from monster to monster.

The skill takes its weapon's element and applies that element's effect.

Kinds that can carry it:

Staff · Wand

Weapons with this skill

Sparking Twig · Voltaic Rod · The Wishing Star · Spyglass Staff · Old Weathercock · Will-o'-the-Wisp

Boons and gear that shorten a skill's cooldown never take a cast below 40% of its cooldown.

The numbersEvery value, with its unit

Each weapon sets its own values, so the table below lists them weapon by weapon.

WeaponRangeJumpsJump rangeDamageFalloffCooldown
Sparking Twig20 m45 m17.815%10 s
Voltaic Rod20 m65 m44.615%10 s
The Wishing Star20 m86 m68.515%10 s
Spyglass Staff20 m45 m38.415%10 s
Old Weathercock22 m65.5 m94.515%10 s
Will-o'-the-Wisp20 m86 m78.815%10 s

What changed

  • Tuned in 11.7

    Cooldown floor for refunds (of the cooldown): – → 40%

    Why: chains of refunds let one Warden recast a ground skill again and again from a safe spot. Builds that refund less than 60% are untouched.

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