
Weapon
Starpinner
Every sixth hit pins its target: stunned for half a second (bosses ignore it) and taking 10% more damage from you for 4 seconds.

- Legendary
- Spear
- Astral
- Piercing Shot
Get it, grow it, use it
Where it comes from
- Forge it at the Starforge. It is one of the weapons a forge can give.
- Featured on 9 of the Starforge's banners.
How it grows
- Level it up to 10 with gold, for +8% damage a level.
- Each copy raises its rank, up to rank 5, for +10% damage a rank.
- At rank 3 its skill hits 25% harder. At rank 5 its cooldown is 20% shorter.
- In the beta, ranks 2 to 5 take 2, 4, 8 and 16 copies.
What it goes with
- Kind: Spear
- Skill: Piercing Shot
- Leaves a hand free for a shield.
Boons that need a Spear: Long Shot · Close Quarters · Sweeping Arc · Skewer Doctrine · Pole Position · Braced · Counterweight · Brawler · In the Thick of It · Bloodlust · Riposte · Bladedancer · Vampiric Edge
The numbersEvery value, with its unit
Stats
| Damage | 26.6 |
| Attack interval | 0.44 s |
| Critical chance | 8% |
| Critical damage | x1.5 |
| Damage at level 10, rank 5 | 64.1 |
| Damage a second, steady | 62.9 |
Steady damage a second is damage ÷ attack interval, with critical hits averaged in.
Handling
| Reach | 3.4 m |
| Pierce | 6 |
| Line width | 1 m |
Skill: Piercing Shot
| Length | 14 m |
| Width | 1.6 m |
| Delay | 0.4 s |
| Damage | 195.2 |
| Cooldown | 9 s |
Refunds never bring a skill's cooldown under 40% of its full length.
Effects
| Effect | Value |
|---|---|
| Triggered effectWhen: every few hits · Chance: 100% · Cooldown: 0 s · Does: applies a status · Every: 6 · Status: Stun · Lasts: 0.5 s · Strength: 0 · Radius: 0 m | |
| Triggered effectWhen: every few hits · Chance: 100% · Cooldown: 0 s · Does: applies a status · Every: 6 · Status: Vulnerable · Lasts: 4 s · Strength: 10 · Radius: 0 m | |
What changed
- New in 11.7
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