
What it does, and who carries it
For a few seconds every monster you kill rises as a wraith that darts to the nearest monster, strikes it once and fades. The cooldown starts when the reaping ends.
The skill takes its weapon's element and applies that element's effect.
Kinds that can carry it:
Weapons with this skill
Hayfield Scythe · Gravedigger's Scythe · Rimecut Scythe · Mourning Crescent · Ashen Harvest · Last Rites · The Long Night
Boons and gear that shorten a skill's cooldown never take a cast below 40% of its cooldown.
The numbersEvery value, with its unit
Each weapon sets its own values, so the table below lists them weapon by weapon.
| Weapon | Duration | Wraiths | Lifetime | Speed | Seek range | Damage | Cooldown |
|---|---|---|---|---|---|---|---|
| Hayfield Scythe | 5 s | 2 | 2 s | 9 m/s | 7 m | 112 | 8 s |
| Gravedigger's Scythe | 5 s | 2 | 3 s | 9 m/s | 10 m | 102 | 8 s |
| Rimecut Scythe | 6 s | 2 | 2 s | 13 m/s | 8 m | 154.9 | 8 s |
| Mourning Crescent | 4 s | 3 | 2 s | 10 m/s | 8 m | 133.1 | 8 s |
| Ashen Harvest | 6 s | 3 | 2 s | 11 m/s | 9 m | 209.3 | 8 s |
| Last Rites | 7 s | 3 | 2.5 s | 12 m/s | 10 m | 302.5 | 8 s |
| The Long Night | 7 s | 3 | 2.5 s | 12 m/s | 10 m | 347.9 | 8 s |
What changed
- New in 11.7
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