
What it does, and who carries it
After a short wind-up, one heavy burst around you that stuns.
The skill takes its weapon's element and applies that element's effect.
Kinds that can carry it:
Weapons with this skill
Quarry Maul · Glacier Cleaver · Avalanche · Coldsnap Sabre
Boons and gear that shorten a skill's cooldown never take a cast below 40% of its cooldown.
The numbersEvery value, with its unit
Each weapon sets its own values, so the table below lists them weapon by weapon.
| Weapon | Radius | Delay | Damage | Knockback | Stun | Cooldown |
|---|---|---|---|---|---|---|
| Quarry Maul | 4 m | 0.4 s | 66 | 3 m | 1 s | 11 s |
| Glacier Cleaver | 4 m | 0.4 s | 99.8 | 3 m | 1.5 s | 11 s |
| Avalanche | 5 m | 0.4 s | 150.9 | 3 m | 1 s | 11 s |
| Coldsnap Sabre | 3.5 m | 0.4 s | 66 | 2 m | 1 s | 11 s |
What changed
- Tuned in 11.7
Cooldown floor for refunds (of the cooldown): – → 40%
Card changed: A skill for Blade, Heavy. Carried by 5 weapons. → A skill for Blade, Heavy. Carried by 4 weapons.
Why: chains of refunds let one Warden recast a ground skill again and again from a safe spot. Builds that refund less than 60% are untouched.
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