Starlight Wardens
The Long Night

Weapon

The Long Night

Every kill has a 20% to 30% chance to raise a wraith, reaping or not (at most your weapon's wraiths at once). Revives are 10% faster. 12% less maximum health.

Get it, grow it, use it

Where it comes from

  • The bosses of Stormhold drop it, Master and up.

How it grows

  • Level it up to 10 with gold, for +8% damage a level.
  • Each copy raises its rank, up to rank 5, for +16% damage a rank (a Mythic's rank counts for more).
  • At rank 3 its skill hits 25% harder. At rank 5 its cooldown is 20% shorter.
  • In the beta, ranks 2 to 5 take 2, 4, 8 and 16 copies.

What it goes with

  • Kind: Scythe
  • Skill: Reap
  • Cannot be used with a shield.

Boons that need a Scythe: Close Quarters · Sweeping Arc · Brawler · In the Thick of It · Bloodlust · Bladedancer · Vampiric Edge · Reaper's Due · Grim Tally

The numbersEvery value, with its unit

Stats

Damage46
Attack interval0.64 s
Critical chance10%
Critical damagex1.75
Damage at level 10, rank 5129.8
Damage a second, steady77.3

Steady damage a second is damage ÷ attack interval, with critical hits averaged in.

Handling

Reach2.8 m

Skill: Reap

Duration7 s
Wraiths3
Lifetime2.5 s
Speed12 m/s
Seek range10 m
Damage347.9
Cooldown8 s

Refunds never bring a skill's cooldown under 40% of its full length.

Effects

EffectRank 1Rank 2Rank 3Rank 4Rank 5
Triggered effectWhen: you kill · Chance: 20% → 30% · Cooldown: 0 s · Does: raises a wraith · Damage: 100%
Revive speed+10%
Maximum health-12%

What changed

  • New in 11.7

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