
Weapon
Mountainheart
Using your skill raises a shield of 10% of your health for 5 seconds and stuns monsters within 3 m for half a second (bosses ignore it); while a shield holds, your swings hit 20% harder.

- Legendary
- Heavy
- Nature
- Hammerfall
Get it, grow it, use it
Where it comes from
- Forge it at the Starforge. It is one of the weapons a forge can give.
- Featured on 9 of the Starforge's banners.
How it grows
- Level it up to 10 with gold, for +8% damage a level.
- Each copy raises its rank, up to rank 5, for +10% damage a rank.
- At rank 3 its skill hits 25% harder. At rank 5 its cooldown is 20% shorter.
- In the beta, ranks 2 to 5 take 2, 4, 8 and 16 copies.
What it goes with
- Kind: Heavy
- Skill: Hammerfall
- Cannot be used with a shield.
Boons that need a Heavy: Close Quarters · Sweeping Arc · Twice-Told Thunder · Patience, Patience · Brawler · In the Thick of It · Bloodlust · Shockwave Steps · Bladedancer · Vampiric Edge
The numbersEvery value, with its unit
Stats
| Damage | 43.9 |
| Attack interval | 0.7 s |
| Critical chance | 5% |
| Critical damage | x1.5 |
| Damage at level 10, rank 5 | 105.7 |
| Damage a second, steady | 64.3 |
Steady damage a second is damage ÷ attack interval, with critical hits averaged in.
Handling
| Reach | 2.4 m |
| Knockback | 5.5 m |
| Stagger | 1.1 s |
Skill: Hammerfall
| Length | 10 m |
| Width | 2.8 m |
| Radius | 3.6 m |
| Delay | 0.85 s |
| Damage | 167.7 |
| Share along the path | 40% |
| Knockback | 3 m |
| Stun | 1 s |
| Cooldown | 11 s |
Refunds never bring a skill's cooldown under 40% of its full length.
Effects
| Effect | Value |
|---|---|
| Triggered effectWhen: you cast your skill · Chance: 100% · Cooldown: 0 s · Does: gives a shield · Amount: 10% · Lasts: 5 s | |
| Triggered effectWhen: you cast your skill · Chance: 100% · Cooldown: 0 s · Does: applies a status · Status: Stun · Lasts: 0.5 s · Strength: 0 · Radius: 3 m | |
| Damage · While: you hold a shield up | +20% |
What changed
- New in 11.7
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