Starlight Wardens
Verdant Crook

Weapon

Verdant Crook

Epic nature staff. Skill: Healing Circle.

Get it, grow it, use it

Where it comes from

  • Forge it at the Starforge. It is one of the weapons a forge can give.

How it grows

  • Level it up to 10 with gold, for +8% damage a level.
  • Each copy raises its rank, up to rank 5, for +10% damage a rank.
  • At rank 3 its skill hits 25% harder. At rank 5 its cooldown is 20% shorter.
  • In the beta, ranks 2 to 5 take 2, 4, 8 and 16 copies.

What it goes with

Boons that need a Staff: Long Shot · Cascade · Pocket Maelstrom · Buy One, Get One · Kite String · Point Blank · Ricochet · Arcane Echo

The numbersEvery value, with its unit

Stats

Damage32
Attack interval1.2 s
Critical chance5%
Critical damagex1.5
Damage at level 10, rank 577.1
Damage a second, steady27.3

Steady damage a second is damage ÷ attack interval, with critical hits averaged in.

Handling

Shot speed14 m/s
Range25 m
Blast radius1.5 m

Skill: Healing Circle

Radius5 m
Duration5 s
Healing a second5.2 health/s
Damage5.9
Tick0.5 s
Cooldown15 s

Refunds never bring a skill's cooldown under 40% of its full length.

What changed

  • 11.7

    Damage: 5.6 → 5.9

    Damage: 30.6 → 32

    Damage at level 10, rank 5: 73.7 → 77.1

    Why: Mythic weapons start 15% above their Legendary twins and gain 16% a rank of awakening (other weapons 10%). A fully awakened Mythic hits 35% harder than its Legendary twin. Rarities now climb in even steps (Rare x1.35, Epic x1.82, Legendary x2.46 over a Common). Nothing you own lost power in the change.

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