
Starlight Wardens Wiki
Progression
Your Warden gains experience and climbs levels up to 60, then star levels without end. Levels give talent points and open slots; stars, kept for each land and difficulty, are the long goal.
Levels
Every level gives a talent point and some gold. Some levels open something new:
| Level | Opens |
|---|---|
| 8 | Talents, tier 2 |
| 10 | A second relic slot |
| 18 | Talents, tier 3 |
| 25 | A third relic slot |
Titles for reaching a level: 10: Journeyman, 20: Pathfinder, 30: Veteran, 40: Champion, 50: Paragon, 60: Star Warden
Stars
Each land has three stars on each difficulty: wave 20, wave 30 and wave 60. Past that, a land can be played to wave 60 and beyond for more. Stars are what open harder lands and difficulties.
Star levels
After level 60, experience keeps counting as star levels. Each one adds 1% health and 1% damage and pays some gold.
Attributes and talents
Talents raise one of four attributes, and each attribute helps a different kind of Warden:
- Might
- Finesse
- Vitality
- Fortune
How items grow
A weapon levels up to 10 with gold, +8% damage a level. Copies of it raise its rank to 5, +10% damage a rank (a Mythic +16%). The skill grows at the third rank and again at the fifth.
Gear and relics rank up with copies too. Gear can also be raised, tempered and given constellations, and every piece has a quality. The Starforge page and each item's page say how.
What to aim for next
- New here? Finish the first evening in Start here, then reach the first star on a land.
- With a star in hand, the next difficulty opens. Try Hard, and bring a shield.
- If you play melee, from Expert up you get Grit, Challenge and the power to break a wind-up. The melee page explains them.
- To get more from the Starforge, watch its posted odds and its pity before you spend.
- With friends, play in a party of up to 16. See Parties and pay.
Keep reading
The numbers
Every number here is the game's own.
Experience to the next level
Every fifth level is shown. These are the amounts the game asks for. Waves pay at the beta's pace.
| Level | Experience to the next level |
|---|---|
| 1 | 80 |
| 5 | 894 |
| 10 | 2,530 |
| 15 | 4,648 |
| 20 | 7,155 |
| 25 | 10,000 |
| 30 | 13,145 |
| 35 | 16,565 |
| 40 | 20,239 |
| 45 | 24,150 |
| 50 | 28,284 |
| 55 | 32,631 |
Star level
| Experience for the first | 100,000 |
|---|---|
| Each next costs more by | 2% |
| Highest star level | 9,999 |
| Every level gives | 1 talent points |