Starlight Wardens
The Vault That Bites

Monster

The Vault That Bites

Shardbearer. Weak to Storm, resists Nature.

  • Shardbearer
  • Weak: Storm
  • Resistant: Nature

Find it, fight it, loot it

Where you meet it

What it goes with

  • It calls: Fuseskull · Gilded Mimic · Gutter Rat
  • Its attacks: Fan of shots · Leap and slam · Beam sweep · Calls reinforcements · Hazard pools · Wall sweep
  • Below 30% of its health it enrages. It moves and attacks faster and hits harder.
  • Below 70% of its health it calls 6 × Gutter Rat.
  • Below 45% of its health it calls 2 × Fuseskull.

What it drops

Deepdelver Mail · Deepdelver Ring · Deepdelver Lamp · Hoardbound Mail · Hoardbound Ring · Hoardbound Key · Fang of the Deep

The numbersEvery value, with its unit

Shown on Normal, wave 1, with you alone in the run.

Health1,170
Damage27
Speed2.4 m/s
Radius2.8 m
Height4.8 m

Handling

Pattern interval4 s

Attack 1: Fan of shots

Wind-up1 s
Damagex0.8
Recovers in1 s
Count11
Spread120°
Shot speed8 m/s
Shot size0.5 m
Volleys2
Between volleys0.8 s
Aimed at you✓

Attack 2: Leap and slam

Wind-up0.6 s
Damagex1.2
Recovers in1.6 s
Leaps2
Radius5 m
In the air1.1 s

Attack 3: Beam sweep

Wind-up1.4 s
Damagex1.2
Recovers in1.5 s
Length14 m
Width2 m
Sweeps90°
Sweep time1.8 s
Beams1

Attack 4: Calls reinforcements

Wind-up1.5 s
Damagex1
Recovers in1 s
Count2
Shielded while its adds live–

Attack 5: Hazard pools

Wind-up1 s
Damagex0.8
Recovers in0.8 s
Count5
Radius3 m
Lingers8 s
Tick1 s

Attack 6: Wall sweep

Wind-up1.5 s
Damagex1.1
Recovers in1.2 s
Walls2
Gap width3.5 m
Speed5 m/s
Thickness1.2 m

Below 30% of its health it enrages. It moves and attacks faster and hits harder.

Damagex1.25
Time between attacksx0.65
Speedx1.2

Phases

Below healthCallsSpeedTime between attacks
70%6 × Gutter Ratx1x0.9
45%2 × Fuseskullx1.1x0.85

By difficulty

DifficultyHealthDamageSpeedAttack waitShot speed
Easyx0.6x0.4x0.9x1x1
Normalx1x0.85x1x1x1
Hardx1.62x1.35x1.05x0.9x1.1
Expertx3.1x2.2x1.1x0.82x1.15
Masterx6x3.2x1.15x0.75x1.25
Nightmarex12x4.8x1.2x0.7x1.3
Impossiblex30x8x1.3x0.62x1.4

How it scales

In a run, each wave after the first raises monster health by 3% and damage by 2%, on top of the wave before.

Something wrong or missing? Tell us on Discord

Play in VRChatDiscord