
Land 7 of 8
The Underkeep
Tier 7 of 8: gold and XP x1.85
- Strong here: Astral
- Its creatures resist: Nature
- Skies: Torchlit · Mossglow · Vault Gold
The Shardbearer
- The Vault That Bites
Deep boss
- The Hoardwyrm
Mini-bosses
- The Gnaw-King
- The Unblinking
Creatures
- Gutter Rat
- Gloom Bat
- Web Spinner
- Cellar Viper
- Fuseskull
- Dusk Baron
- Portcullis Golem
- Sworn Sword
- Sack of Rats
- Cellar Cauldron
Also met here
- Torch Imp
- Iron Maiden
- The Jailer
Deeper in the rift
- Vault Gargoyle
- The Headsman
This land's set: Deepdelver

Deepdelver Mail
+8% to +16% maximum health, +8% to +15% nature resistance, +3 to +6 Vitality.

Deepdelver Ring
+1.8% to +3.6% damage, +6% to +12% damage to elites and bosses, +3 to +5 Might.

Deepdelver Lamp
+4% to +8% gold, +3 to +6 luck, +3 to +5 Fortune.
Full set Finder's fee a monster killed by a critical hit drops 50% more gold, and pickups fly to you from twice as far; a block or a dodge stuns everything within 3 m for 1.5 seconds.
This land's Mythics

Fang of the Deep
A hit poisons one time in six; poison deals 10% to 20% more, and poisoned monsters that die pass it on within 4 m. 15% less maximum health.