
Monster
Dune Viper
Creature: Charger. Weak to Frost, resists Fire.

- Creature
- Charger
- Weak: Frost
- Resistant: Fire
Find it, fight it, loot it
Where you meet it
- Sunscar Ruins: Creatures
- Called by: The Sun Sphinx
What it goes with
- An ordinary one can come as an elite, bigger and glowing, with extra powers.
The numbersEvery value, with its unit
Shown on Normal, wave 1, with you alone in the run.
| Health | 21 |
| Damage | 16 |
| Speed | 2.8 m/s |
| Radius | 0.6 m |
| Height | 0.9 m |
Handling
| Activation range | 9 m |
| Charge length | 9 m |
| Charge width | 1.2 m |
| Charge speed | 14 m/s |
| Wind-up | 0.8 s |
| Recovers in | 1.4 s |
| Cooldown | 3.5 s |
By difficulty
| Difficulty | Health | Damage | Speed | Attack wait | Shot speed |
|---|---|---|---|---|---|
| Easy | x0.6 | x0.4 | x0.9 | x1 | x1 |
| Normal | x1 | x0.85 | x1 | x1 | x1 |
| Hard | x1.62 | x1.35 | x1.05 | x0.9 | x1.1 |
| Expert | x3.1 | x2.2 | x1.1 | x0.82 | x1.15 |
| Master | x6 | x3.2 | x1.15 | x0.75 | x1.25 |
| Nightmare | x12 | x4.8 | x1.2 | x0.7 | x1.3 |
| Impossible | x30 | x8 | x1.3 | x0.62 | x1.4 |
How it scales
In a run, each wave after the first raises monster health by 3% and damage by 2%, on top of the wave before.
As an elite it has four times the health, hits 25% harder and is 35% bigger.
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