
Gear
Rimecrown Aegis
Base: +8% resistance to every element. +10% to +19% frost resistance, 5% less maximum health. A medium shield, guard x1.45; a perfect block freezes everything within 4 m for 2 seconds. Stalwart (melee): above half health, no hit takes over 40% of max health.

- Mythic
- Shield
- Round Shield
- Frostspire
Get it, grow it, use it
Where it comes from
- The bosses of Frostspire drop it, Master and up.
- Slot opens at level 1
How it grows
- Copies raise its rank, up to rank 5; its numbers rise with each rank.
- A copy past the last rank rolls a quality; its best adds +0.1% a point to what it does.
What it goes with
- A Round Shield: guard x1.45.
- Carrying it costs 10% of your damage.
- Stalwart. With a melee weapon in hand and above half health, no single hit takes more than 40% of your maximum health. About Stalwart
- A shield cannot be held with a two-handed weapon or a bow.
- Read how blocking works
The numbersEvery value, with its unit
The shield
| Cover | 55° |
| Guard | 50% |
| Refill starts after | 1.5 s |
| Refill takes | 3 s |
| Out of action when broken | 3.5 s |
| Perfect block window | 0.18 s |
| Damage cost of carrying | 10% |
| Speed cost of carrying | 0% |
Effects
| Effect | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| Frost resistance | +10% | +12.25% | +14.5% | +16.75% | +19% |
| Maximum health | -5% | ||||
| Triggered effectWhen: you land a perfect block · Chance: 100% · Cooldown: 3 s · Does: applies a status · Status: Freeze · Lasts: 2 s · Strength: 0 · Radius: 4 m | |||||
| Stalwart. Above half health, no hit takes more than this share of your maximum health.40% | |||||
| All resistances | +8% | ||||
What changed
- 11.7
Stalwart cap, of maximum health: – → 40%
Card changed: Base: +8% resistance to every element. +10% to +19% frost resistance, 5% less maximum health. A medium shield, guard x1.45; a perfect block freezes everything within 4 m for 2 seconds. → Base: +8% resistance to every element. +10% to +19% frost resistance, 5% less maximum health. A medium shield, guard x1.45; a perfect block freezes everything within 4 m for 2 seconds. Stalwart (melee): above half health, no hit takes over 40% of max health.
Why: More for melee (Expert and up). A dash into a pack or a perfect block makes the pack turn on you for 4 s. Hitting builds Grit, a thin amber edge on your health that takes blows first. Your hits can call off an attack that is winding up. Shields keep a single hit under 40% of your health while you are above half and hold a melee weapon (Stalwart). In a headset, Easy swing (on by default) swings toward where you point while you hold the trigger.
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