
Gear
Bloodstone Ring
Base: +14% damage. +2.5% to +5% damage, +0.5% to +1% of damage dealt returned as health, +3 to +5 Might. Kills heal 0.2% to 0.4% of your health (once a second).

- Epic
- Ring
Get it, grow it, use it
Where it comes from
- Forge it at the Starforge.
- Slot opens at level 6
How it grows
- Copies raise its rank, up to rank 5; its numbers rise with each rank.
- A copy past the last rank rolls a quality; its best adds +0.1% a point to what it does.
The numbersEvery value, with its unit
Effects
| Effect | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 |
|---|---|---|---|---|---|
| Damage | +2.5% | +3.12% | +3.75% | +4.38% | +5% |
| Lifesteal | +0.5% | +0.62% | +0.75% | +0.88% | +1% |
| Might | +3 | +3 | +4 | +4 | +5 |
| Triggered effectWhen: you kill · Chance: 100% · Cooldown: 1 s · Does: heals · Amount: 0.2% → 0.4% | |||||
| Damage | +14% | ||||
What changed
- 11.7
Amount (rank 1): – → 0.2%
Amount (rank 2): – → 0.25%
Amount (rank 3): – → 0.3%
Amount (rank 4): – → 0.35%
Amount (rank 5): – → 0.4%
Chance: – → 100%
Cooldown: – → 1 s
Card changed: Base: +14% damage. +2.5% to +5% damage, +0.5% to +1% of damage dealt returned as health, +3 to +5 Might. → Base: +14% damage. +2.5% to +5% damage, +0.5% to +1% of damage dealt returned as health, +3 to +5 Might. Kills heal 0.2% to 0.4% of your health (once a second).
Why: it leans into a way of playing, here the brawler.
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